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RE: [GIVEAWAY] WIN A Complete Spirit Set! And How Much Would It Cost To Complete My Gold Foil Collection?

in #steemmonsters6 years ago (edited)

For the sake of this, I'm assuming all monsters are level 10 (because that's when they have cool abilities :D)

Of course, I'll start with Tyrus Paladium (3 mana), because he is the only white summoner as of now. He gives extra armor too, which is REALLY useful.
Then we will go in order of position.

  1. Clay Golem (6 mana)- He has a lot of health and decent attack, but what is really great is that once he is below full health, he gets even stronger.
  2. Feral Spirit (3 mana)- While I thought about putting the silvershield knight, who has slightly more health and armor, the summoner will give the Feral Spirit armor to live another day, and I went with him and number 4 on the list (which you will see in a second).
  3. Angel of Light (4 mana)- With so many great defensive abilities, the Angel of Light should be able to keep the team together. Giving everyone protect, healing everyone, giving the first two a damage buff, and the ability to ressurect (hopefully the Clay Golem so he can still use enrage to get an extra attack out before he dies). The angel is going in the third spot just in case the first two die, so then monster number 4 can still attack...

PS. At lower levels (where the Angel of Light is only level 1) I would swap in the Divine Healer (3 mana) in for the Angel of Light, so he can heal the team to keep them alive.

  1. Peacebringer (4 mana)- He and the Feral Spirit both deal a decent amount of damage, so I'm hoping the Clay Golem will stay alive until they can do enough damage to the enemy. But even if he doesn't, as long as the enemy doesn't have sneak, Peacebringer will still be able to attack as long as one of the other two are still alive.
Sort:  

🙚 ...𝒕𝒉𝒆 𝒔𝒖𝒎𝒎𝒐𝒏𝒆𝒓 𝒘𝒊𝒍𝒍 𝒈𝒊𝒗𝒆 𝒕𝒉𝒆 𝑭𝒆𝒓𝒂𝒍 𝑺𝒑𝒊𝒓𝒊𝒕 𝒂𝒓𝒎𝒐𝒓 𝒕𝒐 𝒍𝒊𝒗𝒆 𝒂𝒏𝒐𝒕𝒉𝒆𝒓 𝒅𝒂𝒚... 🙘

From what I understand, the Summoner's  +1 buff only applies if a Monster  already has the stat, which the Feral Spirit unfortunately doesn't.

I really appreciate you bringing that forward because that is a VERY important distiction and likely would change someone's perspective team.

Nice work

Yes if they have a monster with protect. Look at the Feral spirit.

@palasatenea, okay, that is  interesting, and is counter to what I had heard recently. Sorry, I can't remember where I heard it, but I had it on good authority at the time. But you're right, that screenshot definitely shows the Feral Spirit with a 2x stat, which is not normal for it, even at Level 10.

No problem, I had to look in my own report of the match because I wasn't sure. Think about this @trisquelwhare, a Clay golem with 12 health and 2 armor XD, and the white team being the only one which has two healers, one of them with resurrect.

Ouch. Now if only there was an ability that could repair armor. Even if it's a 1 speed 0 attack 3 health repair group armor monster, that would still be deadly if you can't kill the tanks.

You never know, maybe in the beta there is a dwarf craftsman or something like that. Would be awesome to the white team.

That is true...
However, since the Angel of Light has protect, it provides the feral spirit with image.png. Allowing him to have the +1 buff as well :D
Didn't read following comments oof

Peacebringer should be 4, but I broke markdown.

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