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RE: A bit of realism in character control (basics)

in #steemit6 years ago

Great questions to ask I think it really depends on the kind of game your going for, so its "look", for example I know you may dont use the design that you have right now but from the "look" of it I feel it would suit more a game without weapons, perhaps power ups instead and jumping on enemies to defeat them @roundbeargames

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yes i'm thinking the same thing.
sort of a super mario type, except i might have more crazy punches and kick and jumps and combos. enemies might have weapons but i think i'll have the main character fight barehand (or should i say bearhand.. 😉)

Yes exactly, I get more of a super mario kind of vibe from what I have seen @roundbeargames but I guess if that was not what you was going after the next best thing would be to work on the background, yea a mario with more moves sounds good... I mean going bearhanded sounds fun.

it's what i was kinda aiming for so it's all good! i'll just keep on working on this and see where it goes!

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