Paid-To-Play Business Model

in #steem7 years ago


free2play_logo.jpg

The Free-To-Play business model for video games is quite a revolution. Who knew that you could give away a product for free and make more money on it than actually selling it? The goal behind Free-To-Play is to lure in as many players as possible by making it free. You then charge hardcore players money to acquire extra features or to skip past boring grinding phases. The end result is that a lot of people play the game for free while an elite group of people are paying hundreds if not thousands of dollars on the game. The most successful Free-To-Play games I know of are MOBAs like League of Legends, and Hearthstone, an online CCG.

There are two sides to every coin, Free-To-Play games come under a lot of scrutiny because they prey on addictive personalities and dopamine hits. So many products on the Internet are designed this way (even Steem, and obviously Facebook, etc).

Back in the old days Free-To-Play was called freeware or shareware. With freeware, you had to choice to donate to the developers. With shareware, you could play part of the game but you'd have to pay for it to finish. This business model has come a long way since then. It seems like the more free (not pay-to-win) the game is, the more successful it ends up being. In Hearthstone and League of Legends, you can reach a grand-master level without paying a dime.


paidtoplay.jpg

In my last few posts I've been calling to take free-to-play one step further with paid-to-play. Developers need to structure their products so that fans can create their own content and get paid to do so. By doing so, an entirely new wave of untapped innovation will be released. Steem is in a prime position to make this happen due to the Proof-Of-Brain theory via stake-weighted upvotes. It's basically already set up as paid-to-play.

Do you know who invented mountain bikes? It wasn't some company in a drawing room; they were created by people who were passionate about biking. This was a stroke of luck because there was no support base to make it happen. With Steem, we can make our own luck. With Steem, we can create platforms for innovation that pay people to contribute to projects that they are actually interested in.

Steemit has already somewhat accomplished this in the realm of blogging/vlogging/streaming etc, but there is no limit to the number of platforms that this blockchain can support. All it takes is a faction with stake-weighted Steem Power to bring a new platform to life. Literally anything with popularity is going to be supported here eventually. Every time this happens, the value of Steem will rise as more and more users HODL their coins for the platforms they support, much like Ethereums ERC-20 tokens (and SMTs).


stress.gif

Would you rather have a super stressful high paying job that you hated or a job that you loved that gave you enough? With Steem, we may be able to provide people with the best of both worlds. There are no bosses here. There is no slave driver towering over you and taking you for all you're worth. The best systems are going to pay out based on merit alone, ushering in a brand new age of work ethic where people are actually paid based on their skills. Putting more effort into your 9 to 5 job could get you nothing. Putting it into The Blockchain will get you exactly what you've earned.


reality-potential.jpg

So much potential is being wasted all around the world. Traditional capitalism is failing us in a big way. There are people out there who would make great teachers but move on to less fulfilling jobs because they'll make ten times more elsewhere. There are failures that return to teaching because it's the safe move, essentially teaching the next generation how to do a job that they themselves failed at. We base this success on money, the great equalizer. You either have it or you're not important.

High paying jobs are the worst offenders. The sheeple of the world are lured to the candy cutter professions such as doctor or lawyer simply because they pay more. This in turn creates a flood of incompetence in those fields, on top of creating a bunch of smug garbage people who think they are better than everyone else. In conclusion, the only way to promote qualified employees is to pay them what they're worth. Overpaying or underpaying results in disaster.

This is a huge problem that can be solved with blockchain technology. With advanced reputation based systems we can gauge the approximate contributions that "employees" have to offer and pay them accordingly. Paying by the hour or by the year will become outdated. People will be paid dynamically through reputation and contribution.


puzzle.jpg

I told myself I would stop talking generically and give real world examples. My focus is on games so I'll start there. I'm in the process of creating a Cards Against Humanity clone where anyone can make their own deck. If people are using the deck that you made they'll be encouraged (or even forced) to upvote you. This allows the proof of brain theory to come to life. You use your brain to make a deck and you get paid for doing so. The more people like it the more you'll get tipped.

Not only that, you could also get paid by simply playing the game (paid-to-play). If one of your rounds was exceptionally funny you would be able to post it to the blockchain for other members of the community to possibly upvote.

The nice thing about upvotes is that they are money, but at the same time they are also not money. This means content creators can get paid while the tipper didn't actually lose any Steem. It's much easier to get an upvote than an actual tip.


Windows-chips-challenge.png

Another idea I had was to make a simple puzzle game. Take Chip's Challenge for example. If I cloned this game and created a map editor for it anyone could make a puzzle and get tipped by the community if it was well received.

If I can gain some traction with my small ideas then I can start going after the big ones. My ultimate goal is to create an MMO directly on the blockchain where in-game resources can easily be traded to and for currency (paid-to-play). Perhaps I'll use an SMT.

These ideas are just a small sliver of what this blockchain is truly capable of. Be patient, buy some Steem, and watch where this platform goes in the next few years. I have a feeling we're all going to be surprised.

Sort:  

I think the video game arena is one area that could really help STEEM to take off. I love your view on traditional capitalism and how things are changing. The shortcomings are starting to be very obvious.

STEEM offers a much different model. We need to figure out how to leverage this model to accomplish two goals.

First, it needs to pay enough so that people can live off it....this might be a bit easier in the third world counties but much harder in the US or UK where the COL is much higher.

Secondly, we need to leverage this idea to cover the most people. Having just a few thousand who are able to take advantage is not enough. We need to get hundreds of thousands if not millions....

Then we have a model that will slap the establishment in the face.

You bring up a point that I'm always thinking about. Because blockchain is worldwide it's going to help the poorest countries first... this is such a weird concept I wonder how it will play out.

I am not sure but that is the goal of Manna....to penetrate those areas since the value of the currency goes much further. Someone getting even a few dollars in NY means nothing...in Indonesia, that is a meal or two.

When people are living on a buck or two a day, it does not take much to lift them up....

That is the first challenge...ironic you could really lift up a large portion of the world with $10B-$15B....

I was thinking of this exact term the other day. Modern "free" games are almost always pay-to-win models and as you say a paid-to-play game is a great concept.

Steemit already has two projects in development that follow this model:

  • @steempunknet: MMORPG playable on the blockchain through a browser extension. It is a fighting game where you can challenge other people to duels. Visit their site here.
  • @steemnova: Space strategy game where players can explore the galaxy while developing their empires. You can upgrade buildings such as mines, build a fleet and trade with other players, among other things. You can be rewarded for being on the top positions. You can play it on any browser here. Use your the same username that you use on Steemit or you will not get paid.

So Paid-To-Play model is already a reality on Steemit. And this is only the beginning.

Congratulations! This post has been upvoted from the communal account, @minnowsupport, by Edicted from the Minnow Support Project. It's a witness project run by aggroed, ausbitbank, teamsteem, theprophet0, someguy123, neoxian, followbtcnews, and netuoso. The goal is to help Steemit grow by supporting Minnows. Please find us at the Peace, Abundance, and Liberty Network (PALnet) Discord Channel. It's a completely public and open space to all members of the Steemit community who voluntarily choose to be there.

If you would like to delegate to the Minnow Support Project you can do so by clicking on the following links: 50SP, 100SP, 250SP, 500SP, 1000SP, 5000SP.
Be sure to leave at least 50SP undelegated on your account.

Congratulations @edicted! You have completed some achievement on Steemit and have been rewarded with new badge(s) :

Award for the number of upvotes received

Click on any badge to view your own Board of Honor on SteemitBoard.

To support your work, I also upvoted your post!
For more information about SteemitBoard, click here

If you no longer want to receive notifications, reply to this comment with the word STOP

Upvote this notification to help all Steemit users. Learn why here!

Coin Marketplace

STEEM 0.19
TRX 0.15
JST 0.029
BTC 63267.39
ETH 2572.65
USDT 1.00
SBD 2.80