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RE: NextColony - first update has arrived

in #nextcolony5 years ago

5% loss rate for explorers? That seems a bit high. Would figure that as a fail rate to the mission with possible rescue/return of the ship. Just no successful exploration. Maybe 1-1.5% of the time the ship is lost and not rescued. To say the ship will not return in 1 of 20 missions is really bad standard of performance for these skillfully designed ships IMO. I could understand 1 in 100 or 1 in 85 missions a loss happens. But 1 in 20, that just a resource gouge line of code. I hope some consideration will be given to rolling that back some.

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Seems pretty realistic for me. Rockets blow up all the time and we lose communication with spaceships.

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