Shipyard compact

in #nextcolony26 days ago (edited)

nextcolony.jpeg

We have just released a small update. The new feature shipyard compact allows you to build ships much faster. Shipyard compact is simple and designed to build many ships as quickly as possible. This should be a help, especially for big settlers and raiders.

You can also filter in the upper right corner to see 'all' or 'active' ships. Active is the default view.

compact.png

This screenshot is taken from the test-server.

Link: https://nextcolony.io/shipyard_compact

The current update also contains some small bug fixes.


If you have any questions, join the official Discord server.

Stay tuned.
NextColony

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Uhhh i Like it! 👍👍👍

Wenn du es magst, hat es sich schon gelohnt.

"stolen" from Jarunik's client. I like it! And it's missing the Y upgrade feature. Probably because in Jarunik's this is implemented in the missions tab ;-)

True.

Y is mission.

Nice Update! Missing the Yamato Upgrade

Okay, we'll think about a solution.

Thanks, thats nice. Upgrading Yamatos is currently very important :)

Thats great i like it :)

Good update. Useful option for me.

Good!
Thanks, @martie7 (:

Will there ever be a way to build across all planets simultaneously? Like I could click a button and build a corvette on every planet that is able to.

Could result in many 'fails'.
But, yeah, the primary goal is to become more and more user friendly.

Thank you.

Right, I get that. Its just once you get 20, 50, 100 planets it almost becomes impossible to do unless you want to use a bot. I'd prefer not to bot if given the choice :)

100% true. That is a inherently/core/known prob.

@tipu curate

What does the A/D column stand for?

Attack/Defense.
This is just rudimentary.

Nice update, very useful option... Thanks

Hopefully. Thanks! (:

Does this have some kind of automation? Like setting a ship to be "active" and the shipyard will immediately start building chosen ship(s) on a planet as soon as possible when one is finished given there are enough resources?

No automation, but considerably faster.

If you want automation, you would have to build a script with our API.
API: https://jarunik.github.io/nc-docs/
Documentation: https://jarunik.github.io/nc-docs/api/

Well, at least now we don't need to scroll down a lot huh.
Is there any open source template for utilizing the API for automation?

Hi Oliver.
Wenn ich mir privat mit Dir schreiben will, geht das wohl mit dem Discord. Kannst du mir eine Einladung zu einer privaten Konversation schicken? Ich hätte da einen Vorschlag.

Mache ich.
Edit: Geht nicht. Lautet deine Discord ID 'afrog#2880'?

Das mit der 2880 kann sein. Ich habe mich dort ein paar Mal, mehr oder weniger planlos, für nur wenige Minuten unter afrog eingeloggt. Soll ich dir eine Einladung schicken, falls ich überhaupt so weit komme?

Es täte mich jetzt natürlich auch noch brennend interessieren, warum mir ein offensichtlicher Discord-Profinutzer keine Einladung zu seinem Privatchat schicken kann. Deine Antwort könnte meine negative Grundhaltung zu diesem verwirrenden Kommunikationsserver kolossal unterstützen.

Ich bin wahrlich kein 'Discord-Profinutzer', ich wurde genötigt und erachte das nicht als lebenswichtig. Der oben erwähnten Adresse kann ich nicht schreiben, da dieser Schlaumeier irgendwelche Einstellungen vorgenommen hat, um auf keinen Fall mit Menschen in Kontakt zu treten:

"Deine Nachricht konnte nicht zugestellt werden, da du mit dem Empfänger keinen Server teilst oder Direktnachrichten auf eurem Server deaktiviert sind, der Empfänger nur Direktnachrichten von Freunden akzeptiert oder du vom Empfänger blockiert wurdest."

Du kannst mich immer hier erreichen: oli#2625

Ich bin allerdings für heute 'out of order'.

This has been bugging me, is there any reason why blueprints on market isn't arranged as they appear on shipyard (looks totally random to me)? It's also different compared to arrangement of ships on the market, at least those are arranged by alphabet (better but still sub-optimal).

Very easy and fast to build ship now. nice update.

This feature is going to help me big time. I'm trying to build a giant fleet.

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Always happy to see a nice UX update. Can we have bulk ship building? It'll be quite useful to mass produce small ships that require less resources :)
!trdo

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Is it possible (or planned/considered to make it possible) to trade in-game resources (for example Coal to Ore, and so on) in the game, for example on a marketplace?