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RE: I Love Mondays: I’m Still Around Because Of The People On Steem

in #monday5 years ago

Hey it's nice to see that you're getting involved in things like thse because tbh that's what keeps the community alive, specially what I consider undeground projects like darklands.

Do you think you can tell me a little bit more about the game? The way you're taking that effort into it, must mean you really like it sdo hey, why not take some specific time of the day for it? Sounds like fun o:

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It’s free to join but if you delegate Sp to them you get more workers per week based on how much. All you have to do is ask them to join on the active weekly post and next week you will arrive on the boat. You can also buy more workers with silver you earn from questing or later on mining. Costs go up every time you buy another worker.

Every Monday they post a weekly colony post. In that post you state what you want your workers to do that week from building, research, to farming different things like stone/wood/food. You have till the next one to make a comment with your decisions. Most try and be done by Wednesday on that part. They also upvote active players.

You can also trade with the outpost at weekly set amounts or try and strike put a deal with another player as well.

You also need let them know before Wednesday what quest of the week you want go on if you want to. There are three different difficulty easy (passive), medium, and hard. The medium and hard have starting Wednesday posts that you need to interact with till the quest is complete. They tend to finish on by Sundays. Every day there is a post where you can have 3 actions. You can either move or roll the dice and try attacking. Throughout the day the map might get updated once to make it easier for those who have not started yet to see what is left to attack. You goal is to find the object/save something/defeat something. If you run out of HP you are knocked out and do not get any loot; along with, 50% reduced production for next week. So there some risk vs reward there.

Workers consume food and you can also have other things like fireplace that uses wood weekly. Along with negative or positive stats that your colony gets. For instance I built a fireplace so my workers are no longer cold and lose production every week due to it.

While it does look quite involved after you get the ropes and learn where to look for information I’ve found it quite enjoyable.

They just updated a wiki style of post on steemit that goes into a lot more detail.

https://steemit.com/rpg/@darklands/how-to-do-darkland-tutorial-wiki-regions-and-quest-rules

Along with that there is also a google doc that lists everyone items, building, research, what they can craft, and anything else needed to be known.

WOW O: I didn't know it was this deep but it also looks kindof satisfying to play, y'know? It really involves engaging a little bit with others in the questing part but also needs you to go ahead and develop your own kindof story/ daily routine with what you choose to do o:

As I said I didn't know it was that deep. I'll probably give it a try if find myself without nothing to write here on steemit!

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