Zombie Adventure (Keyless Entry) - Game 69 - Day 14 (Apr. 16, 2022)

in Stars2 years ago

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ZombiBanner4.png

Objective:

Figure out how to get the gold out of the doorless room and leave the map with the gold. The gold is heavy, so each player will carry out a portion of it.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Everyone who plays gets daily up-votes on their comments. (Delegating SP/HP will increase my vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003, @oadissin, @shani.chaudhary, @luizeba and @secret-art) so you know a new post has been made. You can post to either or both chains.

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Zombie turn after the players made their moves:

  • Zombies pre-existing on the board move towards players.
  • Spawn rolls are 4,2,6 so walker, nothing and hulk spawn.

G69Apr16.jpg

Please use my online tool for determining actions.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No.)
Bonus roll:
Action 1:
Action 2:
Action 3:


MoreSP.jpg

SteemGCs.png

Sort:  
 2 years ago 

Player No. 11 (order No. 1)

Bonus roll: 20 (double damage). Hmmmm... not much use at this time.
Action 1: Axe the door to my south. Roll 6 and down comes the door.
Spawn rolls starting from closest to me is 2,4, so nothing by the door and a walker farther in.
Action 2: I'm not as brave as P6, so I'll just wait here.
Action 3: Skip it.

 2 years ago 

Wait a second! What am I afraid of? I have a CZ 550!
Change that to:
Action 2: Move south.
Action 3: Use the CZ 550 to shoot the walker to my south. Roll 3 and miss!

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