Zombie Adventure - Game 63 (Zombie Relay) - Sign up here
This is sort of a board game and in its current rendition can take up to 10 players at a time. It will require daily participation. If you are interested in playing, please sign up as a reply to this post. The first 10 players to sign up get to participate. If there are less than 10 players signed up after 24 hours of this post going up, it will either begin with those players or be postponed if less than 3 sign up.
Objective
The object of the game is to be the first to drag all of the zombies in your lane from the pen at the opposite end of your lane to the pen where you begin.
Rules
- Each player starts their turn by rolling a D6 to determine how many actions they get that turn. An action is a move of 1 space, an offensive action (fighting) or grabbing a zombie.
- Players can drag only 1 zombie at a time.
- After all players have completed their allotted actions the zombies will take their turn and attack if they are not unconscious and are within range.
- Zombies cannot leave their pens on thier own and will wake up if left in a pen for a while.
- All zombies will do 1 damage with a successful attack and get 1 action per turn.
- Players can take 3 damage before they die. Players DO re-spawn if they die, but start over from the beginning with no zombies moved.
Walkers (W) will require 1 successful hit to knock them out.
Runners (R) will require 1 successful hit to knock them out.
Hulks (H) will require 2 successful hits to knock them out.
Weapons
All players will have a baseball bat to attack the zombies with.
- Baseball bats do 1 damage and can only be used when in the same square as an enemy.
- To determine if attacks are successful or not, do a manual roll or use my online tool. A roll of 1 to 3 is a miss. A roll of 4 to 6 is a hit.
Player actions
Each player will announce their roll result and their daily actions in the replies to each daily post.
Tell me your player number and what your actions are plus the results of those actions.
For example: Player 3; rolled 4; move north into zombie pen; club the hulk (rolled 2 and missed); club the hulk again (rolled 5 and did 1 damage); Club the hulk again (rolled 6 and knocked out the hulk).
Alternatively: Player 3; rolled 4; move north into zombie pen; grab the walker; move south, dragging the walker with me; club the walker with my bat (rolled 4) and knocked it out.
In both cases, player 3 made 4 actions and their turn is over.
I will update the board with new player positions and NPC positions for the next day's play.
Don't forget, you can promote your own posts on the #happystream !
Tagging players @halemaster, @adnanibrahim, @pbock, @agr8buzz, @erikaflynn, @aussieninja, @pandorasbox, @goose20, @paulag, @hasnain06, @foodforfun, @rayne122, @dksart, @knightofzero, @shifat, @justatouchfey, @adenijiadeshina, @andre-verbrick, @mariita52, @bashadow, @nextgen622, @zacherybinx, @cyber.explorer, @hhayweaver, @improv, @badpupper, @simplegame, @holybread, @stever82, @mannaman, @jfang003, @shani.chaudhary, @secret-art, to let you know that a new game is about to begin. Let me know if you want to be taken off the list.
Player 11
Ready to relay the zombies from end to end and looking forward to more !LUV, !PIZZA and of course !BEER.
player 10 ready
Player 8 I am in with !LUV
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