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RE: Wolcen: Lords of Mayhem Review

in Steem Gaminglast year

I wonder what made them decide to go with the cryengine while building the game, seems like a pretty odd fucking choice for a dungeon crawler. Pretty much 90 percent of any game I've played that used cry had lots of crashing and bug issues. Just weird for a type of game that really didn't need to make people pop a boner over graphics.

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They wanted the best graphics, they achieved that at the cost of many years of development trying to fix all the leaks of cryengine. Remarkably they ended up with a playable game.