You are viewing a single comment's thread from:

RE: Split The Soulkeeper

I keep coming back to this and couldn't decide what it is about it that doesn't seem right, and although I am super lazy to make a unit split it is actually something else... something isn't right...

and now I realize what it is.
These units are the same.
This is like 8 tiers of the same unit, when instead it could be a refined soulkeeper plus something entirely new.

To make this a more reasonable thing to say, look at lilith vs. soulflare, and imagine soulflare was instead just lilith without diagonal charm.

Better phrasing: imagine soulflare was actively updated into a mini-lilith without diagonal charm, removing current soulflare entirely. I think that's the problem here - by adding a new soulkeeper unit which is basically the same, it preemptively erases whatever diversity that could have been added in its place, such as soulkeeperflare or w/e, lol.

for this reason, I think the idea of a unit split is very likely to be incompatible with units that have some semi-unique movetype/effect, unless the divide between the two is so wide as to make one look like a minion compared to the other, or some 'twist' is added onto the new one to split their identities apart from each other along with the moveset itself.

Coin Marketplace

STEEM 0.19
TRX 0.17
JST 0.030
BTC 79799.02
ETH 3205.64
USDT 1.00
SBD 2.73