RE: Is Early Access Worth It? (Review: My Time at Portia)
I definitely agree. There are some games that work in Early Access, because the dev is upfront about what isn't available, and often offer at a reduced price. I think it works best with multi-player and co-op games, because you can release a map at a time, with features added and balanced as you get more data from the playtime of the players. With stuff like Portia, it's apparently a redux of a Chinese game, as their ads looking for quest-writers remark that fluency in translating Chinese is a plus. This doesn't mean it'll be bad, but with a crafting/farming RPG you want to have enough in there to have a sandbox mode that can sell the game, like with The Long Dark. Portia doesn't have that, so I don't think it's ready to sell at full price.