Need for Speed: Most Wanted (2005 video game)
Need for Speed: Most Wanted is a 2005 racing video game developed by EA Black Box and published by Electronic Arts. It is the ninth installment in the Need for Speed series. The game features street racing-oriented game play, with certain customization options from the Need for Speed: Underground series. The game is succeeded by Need for Speed: Carbon, which serves as a sequel to Most Wanted.
Most Wanted has been released for Nintendo DS, Microsoft Windows, PlayStation 2, Xbox, GameCube, Game Boy Advance and is the first Need for Speed game released for the seventh generation console, the Xbox 360, as one of the system's launch titles. Another version of Most Wanted, titled Need for Speed: Most Wanted 5-1-0 has been released for the PlayStation Portable. In May 2012, the PlayStation 2 version was released on the online virtual market, PlayStation Store, for the PlayStation 3, but was removed from the storefront later that year - due to an announcement on June 1, 2012, a reboot of the game, also called Need for Speed: Most Wanted, was under development by the British developing team Criterion Games and was released on October 30, 2012.
Need for Speed: Most Wanted received positive reviews and was a commercial success; it sold 16 million copies worldwide, making it the best-selling title in the series.
Gameplay.
Most Wanted is like other Need for Speed games, where the player selects one car and races against a time limit or other racers to reach a destination. Police chases have once again been integrated into certain racing sessions, in which the police employ vehicles and tactics to stop the player's car and arrest the player, like Need for Speed III: Hot Pursuit and Need for Speed: Hot Pursuit 2. As players take control of faster cars and increasingly rely on nitrous oxide speed boosts, the oxide meter now refills automatically for the first time since its introduction in Underground, and driving sequences become fast-paced and intense similar to the Burnout series.
Three distinct regions are offered in the city of Rockport, along with cycling weather. Racing events take place between sunrise and sunset, unlike in the Underground where the events took place at night. A Grand Theft Auto-like Free Roam mode is provided as in Need for Speed: Underground 2, but is still limited to Career mode, as well as pursuit-based events in other modes.
Brand promotion previously seen in Underground 2, is present here as well, with Old Spice, Burger King restaurants, Castrol oil, Axe Unlimited and Edge shaving gel featured. The Cingular logo is still visible in the game's wireless communication system. Performance, body and visual parts that can be bought in the game are also from real life companies. However, Best Buy stores did not return from Underground 2.
Modes.
The game provides players with three game modes. The Quick Race mode allows the player to select a car and an event and immediately start racing. The available cars and events are unlocked as the player progresses through the storyline in the Career mode. Achieving goals by winning races and performing a finishing of actions, dubbed "Milestones", during police pursuits, as well as a minimum Bounty are needed to advance in the storyline and race against any of the mode's 15 Blacklist racers. In the Xbox 360 version, the player is awarded with achievements each time a Blacklist opponent is defeated. Career mode introduces a new feature – the ability to win a Blacklist opponent's car ("pink slip"), bonus functions, extra cash or car parts and decors, after defeating the opponent in question. These come in the form of six markers – the rival's pink slip (which is concealed as a bonus marker), two bonus function markers, and three custom backroom parts markers of which there is a body part, visual upgrade, and performance marker ("Junkman Marker") that the player can select – of which the player can choose only two. New cars and parts are also unlocked as the player progresses through Career mode by beating Blacklist racers.
In addition to the Quick Race and Career modes, there is also a "Challenge Series" mode involving 69 progressively difficult challenges where players are required to successfully complete Tollbooth races and pursuit challenges, such as tagging a number of police cars. The pre-tuned cars used in each Challenge is fixed, ranging from mostly Career cars with poor handling to traffic vehicles such as a dump truck or police cars. Additional bonus cars may be unlocked as the player progresses through Challenge mode. The Challenge mode also has a cheat; by entering the words 'burgerking', or for consoles by pressing a certain code on the d-pad, at the start of the game, the player can avail the exclusive Burger King challenge. Once successfully completed, the game will reward you with something, such as "Junkman" parts. You can equip these parts to your vehicles in the "My Cars" menu to provide extra performance to your car. These parts are not available in "Career Mode".
In terms of actual variations of races, Most Wanted inherits several racing modes prevalent in its Underground predecessors. The game's four existing modes: Circuit races, point-to-point Sprint races, Lap Knockout races and Drag races, remain largely unchanged since the first iteration of Underground, while Drifting, Street X, Underground Racing League tournaments and Outrun racing are removed. Meanwhile, Most Wanted sees the introduction of two new racing variations, which places emphasis on speed. The first mode is known as Tollbooth, where a player races alone to designated checkpoints along a point-to-point route before time runs out; the more time a player has as they reach a toll booth, the more time they have to arrive at the next one. The second mode, dubbed Speedtrap, sees racers competing with each other to get the highest accumulated speed record at multiple traffic cameras. At a speed trap/traffic camera, players accelerate their car to aim for the highest possible speed. Accumulated speed is reduced over a period of time after an opponent crosses the finish line first.
Pursuit system.
Most Wanted features pursuit evasion in the game for the first time in the series since Hot Pursuit 2. In Career mode, police pursuits may occur during a race or during free roaming through the city, depending on the frequency of the police units in the area and traffic offenses players have committed. The player can initiate a pursuit immediately from the game's safe house or menu by choosing an unfinished Milestone or a Bounty challenge. Pursuits can also be initiated by selecting an appropriate Challenge in the Challenge Series mode. Traffic offenses committed by the player are known in game as Infractions. These include speeding, excessive speeding, reckless driving, driving off roadway, damage to property, hit and run, ramming a police unit, and resisting arrest.
The system is significantly more complex than its previous Hot Pursuit incarnations. The manner in which the police handle a player is now determined by the "heat level" of the player's current car. Heat levels, which increase with the length of a police pursuit and the amount of damage caused by the player during the pursuit, add a twist to the pursuit. The higher the car's heat level, the more aggressive the police units are against the player, employing additional tactics and tools, such as roadblocks, spike strips, police helicopters and heavier and faster police cars such as police SUV's and Federal units.
In Career mode, pursuits are integrated into the game in such a way that it is necessary to participate in pursuit in order to be able to challenge Blacklist racers. The player must complete Milestones which involve committing at least a specified amount of traffic offenses or pursuit lengths during a pursuit, and collecting an amount of Bounty, a form of credit accumulated as players continue to evade the police or damage police units. A car's heat level may be reduced by changing the physical appearance of a car by changing body parts or paint color, or by using another purchased car with a lower heat level to race in the streets. If a car is not being used by the player its heat level will slowly lower over time. Rap sheets, with records such as the player's infractions, cost to state, deployed tactics and pursuit lengths, are also available for viewing by hacking into police records.
Players are provided with several additional features which are useful during pursuits. The Speedbreaker, provided within the driving interface, slows down time similar to bullet time also while momentarily adding weight to the player's car allowing it to become more difficult for other vehicles to push around, and induces a drift. This allows the player a limited amount of time to quickly maneuver the car out of difficult situations, or assess an escape route through a road block or spike strip blockade.[1] Another feature in Most Wanted are Pursuit Breakers, road-side objects which are designed to collapse when a player uses their car to knock down its support, either damaging or disabling following police cars (which can be visually seen in many cases). In one example, if a player smashes through a gas station, the roof of the station falls potentially crushing police units following them.[2]
Pursuits in the game are split into two main parts. The first part, which is the actual pursuit itself, occurs when the player is being actively chased by police. The second part, known as the "Cooldown" mode, occurs when the police have lost sight of the player and are conducting a search for him/her. During this period of time, the pursuit and its corresponding timer are temporarily paused and a Cooldown bar is enabled, which will slowly fill up as time passes. Once the bar fills up completely, the player is considered to have successfully evaded the pursuit. Conversely, if a police unit spots the player, the pursuit resumes. To evade the pursuit, it is necessary to enter Cooldown mode first. This is accomplished by getting a certain distance away from the police or by disabling police units. Cooldown spots, areas in the world usually not seen from the street or helicopters, can be used to hide from pursuers and aid in the player's escape. If the player finds a hiding spot and stops they will spend significantly less time in Cooldown mode.
Plot.
The player character arrives in Rockport City, driving a racing version of the BMW M3 GTR. Following Mia Townsend (Josie Maran), the player character proves their driving skill. However, when the duo stops at an intersection in Downtown Rockport, they draw the attention of a veteran police sergeant named Nathan Cross (Dean McKenzie), who blocks their path with his police issued Chevrolet Corvette C6. As Mia quickly flees, Cross and his female partner confront the player and his car, wanting to seize it, due to the fact that the car is not street legal, as well as informing the player that he's putting an end to street racing in Rockport. However, just before he can arrest the player, a call comes over the radio about a high speed pursuit nearby, and he is requested to assist the chase. Cross reluctantly lets the player go, but warns the player by saying "next time, you won't be so lucky", and scratches the side of the BMW with his car key as he leaves.[3]
Races seem to be in the player character's favor against the Blacklist, a group of the fifteen most notorious drivers wanted by the Rockport Police Department. That is, until their latest member, Clarence "Razor" Callahan (Derek Hamilton), sabotages the M3 GTR and wins the player character's car in a pink slip race.[4][5] After the M3 GTR is towed away, as Razor and the other blacklist members are mocking the player character, the Rockport PD arrives, forcing everyone to flee. Without a car to escape in, the player is arrested by Cross, but is later released due to a lack of evidence.[6] Mia picks up the player character and then informs them about Razor's new status as #1 on the Blacklist. She then helps by assisting in acquiring a new car and helping the player character work their way up the Blacklist.
Rivals are defeated one by one, and reputation, new vehicles, and upgrades are awarded with every Blacklist member taken down. As new boroughs are opened up throughout Rockport (Rosewood, Camden Beach, and Downtown Rockport), Mia also sets up safehouses for the player to hide out at and a rap sheet to keep track of how notorious they become, in exchange for placement of "side bets" on the player's races. In his quest to climb up the Blacklist, he's assisted by Rog, another street racer defeated by the player when he came into the city, who befriended the player. He provides the player with tips and updates about pursuit tactics, races, upgrades, cars etc. However, once time passes, Rog gets suspicious of Mia's great amounts of cash she earns out of the bets, learns that the RPD is monitoring her and advices the player to avoid her.
Once the player reaches the #2 spot, Rog informs the players that everyone calls out a race between him and Razor, and that even people from Bayview (the main location in Need for Speed: Underground 2) are placing bets with odds in the player's favor. Afterwards, Razor calls and sets the location for the showdown. The final challenge for the top spot on the Blacklist puts the player character in a race against Razor, with the player emerging as the victor, thus reclaiming the BMW M3 GTR. Razor refuses to relinquish ownership of the car, but Mia subdues Razor and returns the keys to the player, revealing that she is an undercover police officer. At the same time, the Rockport PD arrives on the scene; Razor and all of the other blacklist members are arrested, and the player character is pursued by the entire Rockport Police Department under the command of Cross.[7] During the chase, Cross reveals that the player character actually assisted him in arresting the entire blacklist and tries to get them to surrender.[8] With Mia helping him one last time, the player character evades the police and escapes Rockport by driving the car over an old broken bridge.[9] In the end, Cross adds the player character to the National Most Wanted List.
Bibliographic reference:
https://en.wikipedia.org/wiki/Need_for_Speed:Most_Wanted(2005_video_game)
I hope you liked it a lot, here below this comment I leave a video made by me of the last race and police pursuit in condition 6 of Need For Speed Most Wanted (2005).
Do not forget to vote and comment.
Until the next friends.
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