Game Bites Review | Celeste

in #gaming5 years ago (edited)

It's time for another Game Bites Review and I take a look at the wonderfully challenging and excellently crafted 2D platformer, Celeste by Matt Makes Games!

Dashing to the Top

Have you ever wanted to climb a mountain only to fall to your death approximately 4329 times? How about eating a handful of strawberries in a haunted hotel, run by an overbearing and slightly obsessive ghost? Or better yet, running into your dark doppelganger over and over again as they try to sabotage you as you work your way to the top.

Well my dear backloggers, this time around on The Backlog Odyssey, I’ll be taking a look at the game that gives us all of that, a few hand cramps and so much more, Celeste. So, tighten your climbing boots and don’t forget your protein packed bag of trail mix because it’s time for another Game Bites review!

PICO-Great!

Celeste is a platforming puzzler developed by Matt Makes Games of Towerfall fame and was originally released in 2018. Though, before it’s recent release, Celeste had much humbler beginnings!

Shortly after the release of TowerFall Dark World, the final expansion for Matt Makes Games’ critically acclaimed TowerFall Ascension, Matt Thornson and Noel Berry set out to create a game jam style game, that is, a game that’s designed and developed within a short period of time, for the wonderfully charming PICO-8 Fantasy console. A cool little virtual console developed by Lexaloffle. And four days later an equally charming and hard as nails platformer was born! Now known as Celeste Classic. Which, if you know where to look, can be found and played in the version we’re talking about today!!

After receiving critical acclaim and of course being inspired by the little gem that they created, Matt and Noel gathered a team and set out to expand upon Celeste. Increasing the number of levels, improving upon the graphics, adding more challenges and writing a story to tie it all together. And after 3 years of hard work Celeste was released upon the world in January of 2018.

Overcoming All Obstacles

In Celeste, you play as the persistent and vigilant Madeline who set it upon herself to face the challenges of climbing the infamous Celeste Mountain. A treacherous place that seems to lure wandering souls who have lost their way. But the perilous cliffs and dangerous pitfalls aren’t the only thing Madeline has to worry about, because the mountain has its own ways of bringing out your inner strife (literally) and force you to overcome the turmoils that are holding you back. It’s almost like climbing the mountain is a metaphor for something…

And along the way Madaline will encounter a cast of interesting, silly and sometimes scary characters that will help and occasionally hinder her on her journey.

The Peak of Perfection!

Honestly, if you’re in the mood for a fantastically designed 2D platformer, you won’t have to look much further than Celeste. The team over at Matt Makes Games has created a top notch experience with beautifully crafted pixel art, colorful and varied environments and level design that’ll make you bite your bottom lip in pure gaming ecstasy... or in some cases, fury! Even if by the end of it you’ll be pulling your hair out trying to make that insanely complicated jump. I think it’s impossible not to have fun! But you’ll especially be trying to pull your hair out if you try and tackle the B-Side and C-Side versions of each stage.

One thing I won’t hesitate to say, is that even though Celeste can be challenging, it never becomes frustrating. Nor do you ever feel like you can’t succeed. I can vouch for that too, I mean, if I’m still thinking about it after 4000+ deaths, that’s saying something! And as long as you’re steadfast and willing to take the time to learn it’s mechanics you’ll eventually succeed and taste the sweet and tangy flavor of success!! But I’ll attribute its ability to make me want to try it over and over again to Celeste's excellent and tight controls. That and it’s cleverly designed obstacles. The controls are just as responsive as you need so you always know what’s going to happen when you push that button and the worlds are constructed in such a way that you’ll be in awe with how the devs stretched the capabilities of a relatively simple set of mechanics!

The only thing I can think of, that could deter someone from wanting to play Celeste, is it’s intimidation factor. I mean, not only does it look hard, it IS hard. Or at least it can be. But here’s the thing, you don’t have to play the super tough stages if you don’t want to! In fact, I’d recommend most people avoid them and just enjoy the wonderfully written and touching main story. It’ll provide just the right amount of challenge and you’ll get to meet all the fun characters and read their quick witted dialog along the way! And if after that you’re still craving more, then maybe dip your toes into the meat grinder!

Best Played with Strawberries

It’s been a long time since I last played a game I wholeheartedly expected to like, but was still surprised by how much I enjoyed it. If you’re a fan of challenging platformers with tight controls, cute pixelated graphics and more variety than you can shake a strawberry at, then I’d highly recommend you check out Celeste. I don’t think you’ll be disappointed! Just be sure to pack those delectably delicious berries by the truck load. And I can’t wait to see what the platforming magicians over at Matt Makes Games, comes up with next!



Posted from my blog with SteemPress : https://www.backlogodyssey.com/celeste/
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Looks like a really beautiful game! I think I would give it a miss though... platformers aren't really my thing... although, I have nagging feeling that this is sitting in my backlog of games though... oh, the shame!

I have featured you and this post for a Curation Contest here:

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Thanks so much! Yeah, platforms, especially ones like Celeste aren't for everyone. Regardless of its difficulty though, it was a fantastic experience and I look forward to seeing what Matt Makes Games comes up with next.

One thing I didn't mention in my review, is that the devs added a feature called "Assist Mode" to help players of all skill levels enjoy the game. With assist mode you can enable invincibility, infinite dashes, slow down time, etc. It's was a great move on their part to make their game more accessible!

I tried it myself when capturing some of the footage, and it was quite fun to fly through the stages with ease! It would also be a great way to experience the story if going through the platforming gauntlet isn't your jam. :)

Haha... I think if I used the Assist Mode then I would get cranky at being helped!

Thank you for the review @pixelbites, and thank you to @bengy for featuring your post in a Pay it Forward Curation Contest entry :)

Good to see such an informative gaming post.

Just (very late) making the rounds for the Pay it Forward Curation Contest. Keep up the great work!

Thank you!! It was a fun game to play and write about!! :D

Great review @pixelbites. I love watching others play this type of game, in fact my husband would probably love it. My hand-eye coordination with jumping and such really sucks. Really sucks LOL. I will have to pass this on to friends that love this type of game.

You were featured in week 63 of @pifc's Pay It Forward Curation Contest by @bengy. @pifc is a Pay It Forward Community which believes in by helping others grow we build a stronger community. We run this contest each week, it is open to everyone. It's a great way to show off people you find that might need some more exposure, meet new people, and possibly win some SBI for you and your features.

Thank you!! These types of games have always been my meat and potatoes haha

There's something about the challenge that gets my blood pumping! That and the reward of finally completing it even after 4000+ deaths! :D

LOL. I'm to the point now on most games if I die, I make sure it's epic and laugh my ass off.


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