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RE: Michael's RPG Shelf: Tips For New and Novice Roleplaying Gamers, Part Two - Character Creation
As a librarian who DMs a library-sponsored D&D event every month, I enjoy seeing new players who want to play oddball stuff. It's hard to wrangle a big adventure for a dozen PCs, but there is an odd variety. Some are newbies playing what they want, and some are veterans taking the opportunity to play something weird just for the fun of it.
I can speak only for myself, but I would read the hell out of your campaign notes and observations of this monthly library-sponsored D&D event.
Do you get many returning players? Does everyone roll up new characters each time, or is there a running campaign world that people drop in and out of? Do you roll to-hit and damage simultaneously?
I must know more! :D
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The schedule only allows games once per month, so while there is a core of players who try to be there regularly, it can be hit-and-miss. I uave been trying to run a story-based intro campaign so new characters can get introduced to the game but once it winds down I plan to probanly establish weekly encounters only loosly strung together in a homebrew world.