Lexicon of the terms used on shoot'em up games, part. 3steemCreated with Sketch.

in #gaming7 years ago

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This is the third part of the shmup lexicon terms. You can read the first one here : https://steemit.com/gaming/@ixindamix/lexicon-of-the-terms-of-the-shoot-em-up-games-1st-part
And the second part. here : https://steemit.com/gaming/@ixindamix/lexicon-of-the-terms-used-on-shoot-em-up-games-2nd-part

Forcefield:

The Forcefield is a roving item in the Gradius or Parodius series, in the form of a shield granting temporary invulnerability, thus saving precious lives in the event of hard blows. The Forcefield disappears after a determined number of collisions with the projectiles as well as the enemies. This protection system was also included in many titles including the series Darius (Taito).

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Hitbox:

Or a collision mask, the hitbox is the vulnerable part of his ship or character. It can take all of its sprite or only a tiny part in the danmaku. The Hitbox is an essential element to assimilate for its own survival in hostile terrain. It is also possible that some pellets have a smaller area of ​​impact in order to be able to pass where it would be impossible to make their way.

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Homing:

More commonly referred to as Homing Missile, homing is a type of shooting with a researcher heading directly against the enemy. Very handy to quickly get rid of invaders, homing is only rarely offered and will appear on few titles. Still, this type of shooting is a constant old-school games: Super Aleste, Last Resort or Gradius offer the integration of homing as an option.

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One Life Clear:

Very explicit, this term refers to completing any shoot using only one life. More than an accomplishment, the "One Life Clear" sometimes called "No Miss" is for the most passionate and seasoned players, a reason for being on a particular title. A lot of rigors and practice are more than essential for such a culmination and lead to a training worthy of high level athletes over several weeks, months, or years to know all the tricks of the game to which the feat will be attempted.

End of part.3

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