Zombie Adventure - Game 17 - Day 3 (Mar. 9, 2018)

in #gaming6 years ago (edited)

The bloodbath begins today! So many players have chosen to move into the space of another player. Only ONE will ever leave that space! Players may choose to call the dice-bot or if they don't, I will roll manually for them. Anyone locked in a melee fight is stuck there until just ONE player character remains. Let the baseball bats fly! (Edited for clarity. It could be a zombie that survives.)

Objective: STAY ALIVE long enough to reach the X in the North-West corner before anyone else does!

ZombiBanner3.png

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).

The Rules of this game can be found here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-17-sign-up-here

Prizes:

Everyone who plays gets daily up-votes and the winner takes the pot. NOTE that the daily up-votes will usually more than cover the entrance fee!

Zombie Turn after the players made their moves:

A Runner attacks P1 & P10, rolls 1 = fail.
A Runner attacks P12, rolls 3 = fail.

Right now P12, 11, and 2 are in the best situations. P8 seems to have backed out of this game round.

GameMar9.png

Spawning

Each time a player moves into an un-charted space (blacked out), new zombies spawn based on dice rolls.
6 spawns a Hulk, 5 spawns a runner, 4 spawns a walker and 3, 2 or 1 spawns nothing.

In case you missed it, you can buy chain-link jewellery here using Steem!
Check the #happystore for weekly deals!

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Great so it's me and #5! HAVE AT YOU! @rollthedice

Player 4 (3rd)

Attacks player 5 and fails to connect. No blood is shed here yet.

Shake shake shake, you roll the 6-sided die.

You rolled a 1.

uh oooooh :x

Kill the runner..

@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

Destroyed the runner!

Yeah.. Luck is on my side :D

Player 12 (1st)

Do zombies have blood? This one got bludgeoned with P12's baseball bat!

Player 2 : Moves one square North.

Player 2 (2nd)

Playing cautiously, P2 moves Northward in the clear.

Hit P10 with my bat
@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 1.

What a luck.

Player 10 (7th)

Attacks themself (probably meant P1) but fails anyway with a roll of 1.

attack p7
@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Player 3 (8th)

Rolls 4 and puts 1 damage onto P7.

Hit player 4 with bat

Player 5 (10th)

Attacks P4 and rolls a 6, placing 1 damage on P4.

Move N
@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 3.

Player 6 (4th)

Attacks the other players and rolls a 3 causing no damage to anyone.

Move north @rollthedice

Player 9 (9th)

You are locked in a 4-way melee fight and cannot move North (or any other direction).
A roll of 2 means a failed attack on any of the 3 others in your square.

K.

Just saw this comment.

You really don't want us to be peaceful huh. If even being in the same square puts us in a fight 😈

Looks like I'm not too good with the dice right now... hopefully ... Oh dear 😅

Nope! I wanna see clobbering! LOL
You missed your turn at the same time others in your space did, so it all balanced out quite nicely.

Shake shake shake, you roll the 6-sided die.

You rolled a 2.

Move N

@shifat, you are locked in battle and cannot move until ALL others in your square have been killed. You MUST attack one of the players.

Player 11, Move North

Player 11 (6th)

Moves cautiously North in the clear.

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