Zombie Adventure - Game 14 - Day 14 (Feb. 9, 2018)

in #gaming6 years ago

The cooking pot is on its way and the light at the end of the tunnel is getting brighter and larger. Our water carriers better get moving and bring that water to the kitchen because the rice will burn without that water!
How do the players wish to end this: With having eaten or getting off the map?

Objective: Find a cooking pot (X on the map) and bring it to the kitchen. Find rice and water and bring those to the kitchen so that a meal can be prepared and eaten by all team members. In other words, all members of the team must reach the kitchen AFTER the meal has been made. To be clear: The pot, rice and water are picked up as items (cost is 1 action). These items are then deposited in the kitchen as actions (like a trade). Once ALL items required (rice, water and pot) are present in the kitchen, one player will use an action to MAKE the meal. At that point, all players need to visit the kitchen and use a final action to eat the meal. We could end the game when everyone ate or wait until everyone gets off the board. If any player dies, the game is lost and the zombies win!

ZombiBanner.png

Players turn from day before:

Please see the spreadsheet (linked below).

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).

The Rules of this game can be found here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-14-sign-up-here

Prizes:

The only legal way to get these exclusive buttons is to play the game and win.


BothButtons.png

Zombie Turn after the players made the above moves:

All zombies pre-existing on the board move:

Zombies spawn at spawn sites:
bottom left rolls a 5 = Runner.
top left rolls a 4 = Walker.
top right rolls a 3 = Walker.

GameFeb9.png

Original zombie image used in the button obtained from https://pixabay.com/en/zombie-death-dead-day-of-the-dead-1801470/ (CC0)

In case you missed it, you can buy chain-link jewellery here using Steem!
Check the #happystore for weekly deals!

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Let's finish the game with everyone eating in the kitchen... we can barricade the door and have a nice meal and sleep before tackling the zombie apocalypse in the next game.

Player 2 : Shoot the Northeast Walker.
@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 2.

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Booyeah!

I'll hang back for a bit to cover Players 5 and 8 as they deal with the Northwest Walker and make their way to the kitchen.

Player 2 (2nd) as per rolls indicated.

Shoot the Runner to the W!

Player 4 (3rd)

Action 1: Shoot the Runner to the West. Roll 5 to take it DOWN!

Everyone come to the kitchen so that we can complete the task.

Player 7 (1st)

Move North and wait in the kitchen for the food to be made.

I wonder what that light means.

Anyway, I am starving. I will wait in the kitchen in that case.

When inside a long dark tunnel, as you approach the other end, you can see a small opening and the light of day. As you get closer and closer, the opening and the light get bigger and brighter. It is just an expression to say we are getting close to the end.

Woah ! And I was thinking if this round was different somehow. :D

No... not much different at all.

Move W,N to the kitchen

Player 6 (4th)

Move West
Move North
Move North

Player 6 has water and can drop it off next turn! We have 2 rice, so 2 water would make a nice big meal for everyone.

Move N to the kitchen and wait for water to make the food @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 1.

Player 11 (5th)

Action 1: move North and wait in the kitchen.

I run south, west and CHAAAAAAAAAAARGE the runner.
'Cause... why not!

As for the ending of the game: I'd say just bring the rice/water/pot to the kitchen and be done with it. I think we've basically won the game so no need to drag it on longer than it needs to be unless you've got some hidden challenge up your sleeve :)

Player 1 (8th)

Too late, Player 4 already killed it!

Argh!!!
I guess I head for the kitchen then

Move West
Move North
Move North

S W N

Hope i'm Not too late !

Was out with some friends doing an Escape Room (we were literally 1 step from Escaping when the time ran out 😁) and then went on to another friends little party.

Short story shorter, my head hurts 😅

Player 9 (9th)

6 hours ago I was still fast asleep, so plenty of time before the update. Of course our pot-carrier is now the most important player, so we do need your participation. Not sure what an escape room is, but it sounds like a good challenge.
Move S W N

Basicl'y you're locked inside a room filled with puzzles you have to solve to unlock hidden doors and items needed for other puzzles. All with the goal of escaping !

Sounds like FUN!

kill the north west walker

Player 5 (7th)

Action 1: Using the CZ-550, shoot the Walker to the West. Roll 1 = miss.
Action 2: Try again. Roll 5 to blast that Walker to bits!
Action 3: ?

very good post and very useful for all

Thank you.

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