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RE: Game Studies: Gamification & the blockchain (Chapter 3: types of gamification: #1 in-game gamification)

in #gamification9 years ago

Yes, an article about Virtual items is planend at my Future Series about Game Crime :). What is also Very interesting is the possibility to sell Playtime at the WoW auction House in Game

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Ah yes, I know they have game time tokens you can purchase for wow gold. They just need to turn it into a cryptocurrency and I know I would start playing again.

I am sure that a mmo with crypto is in the Pipeline somewhere in Earth ;).

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