Team Kill
I am a fairly easygoing person in online games. I want to win, but I am not a hardcore competitive gamer. I want to be a team player and support my allies, so I am willing to take a support role instead of trying to be a glory hog with the most kills. When friendly (riiiight...) fire is possible, I will do my best to avoid killing teammates, although accidents happen in frenzied firefights.
There are a few things that infuriate me though. I will report players, and if possible I will summarily execute a teammate's avatar, for blatant cheating.
Image ctedit
Aimbots can be hard to detect, but games with a "final kill" instant playback reveal a lot. If someone's sights are snapping all over the map for an instant headshot triple kill as they miraculously cover three different directions at once, it's an aimbot, not skill.
People who exploit map glitches to break out of the game space are usually more obvious. People walking in the sky above the map, shoot from within terrain features, or from under the ground have obviously violated the design of the game for an illicit advantage. Often, they are immune to retaliation because bullets don't travel to wherever they managed to access.
Lastly, there's the team-killing troll. Most modern games auto-kick such players, but people who walk up to teammates outside the heat of pitched battle and deliberately kill them wothout provocation deserve repayment in kind. Yes, I know this may sound a bit hypocritical, since I said I would team-kill cheaters. Nonetheless, I say if I see an ally jump out of the game physics and set up a sniper nest on the sky, that counts as provocation.
What are your opinions? Am I off base, or do you have more cheaters to add to my list for summary teammate execution?
I still prefer the one man series like Heroes.
I can kill myself often enough there without any assistance from an outsider.
This here is a really big problem.
To keep games fun, it needs to be skill on skill.
So, what do you do with people who "buy" their way to the best armor or game the system?
If you stay within the rules, you lose...
But what is the best way to handle cheaters?
The best way is to write it into the code
... but that is never perfect.
i don't know, there is no good answer.
The only thing i can suggest is as well as your actions stated above, tell your teammates.
I like games where it is possible to earn anything that can be bought, or purchases are cosmetic rewards only. I also like systems where loadout changes are sidegrades rather than strict upgrades, and the default units or equipment are good as-is. Blacklight:Retribution (RIP) did this well IMHO.
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