You are viewing a single comment's thread from:
RE: Slowmo cam | Trying to listen to feedback | unity3d | roundbeargames | hitmanchoi | gamedev
Absolutely love it! There are more suggestion on how the character land, the camera angle, where the zoom in stops. But hey, I understand we need to get the big picture done first. We shall come back to fine tune them at the later stage. Once again, marvelous move!
Posted using Partiko Android
yes i'll have time to take care of the details later :) right now it's more of a rough draft.
thanks!