It's a really great product that I'm a fan of. It'll be an uphill battle much like what BAT and Brave browser is facing. But they will eventually win. Here is another 2 Gaming related projects I strongly support: https://xenio.io/ https://dmarket.io/
Combined with these projects Gamecredits will have a great future. Hopefully we'd see other coins like NEM or Dash getting Incorporated into gaming Eco-systems.
Another worthy mention is the Enjin ICO: https://enjincoin.io/
These guys are also trying to tap into the crypto industry, and from what i've seen in the whitepaper... they've got quite the plan! :) They already have a huge existing community of gamers, and are planning to spend 30% of the ICO proceeds on marketing and growth. So I see huge potential there!
Anyways... loads of details on their website, so I recommend you check it out!
I love the idea of gamecredits but it's like you said, how can they achieve mass adoption and reputation with little understanding of the inner workings? Also, targeting emerging nations like India sounds great but in the respect of it's niche, what's the gaming population in emerging nations like India? I feel like there's too many unanswered questions. I could be wrong. I still love their niche and hope it is successful.
I agree, I really hope they have big success in the future, but personally I just don't see it.
I think targeting emerging nations is good because even if the gaming markets aren't huge there at the moment, it should increase in the future as the middle class expands and more people have disposable income to spend on things like gaming.
Joseph, great article you clearly did your research. Your points are totally fair regarding the blog, thankfully changes to the whole blog are planned for the next 2 weeks. As to getting developers on board, we will need significant partnerships with members of the gaming industry to make that happen efficiently... thankfully those kinds of partnerships are doable. You'll see more on that in the near future. But we've had dozens of developers reach out to us. The thing is. Having gamecredits accepted into your mobile game is as simple as uploading your mobile game to our store play.gamecredits.com. Like google play, we wrap every game with our own payment processor. You can see what that looks like here: https://imgur.com/a/yn3Lq
So game developers don't have a large task at hand. Gamers then just need to purchase gamecredits with a variety of payment methods like Visa, Mastercard, Discovery, Amex (and we just announced partnerships with PayU and PayTM the largest payment processors in India). Once they have their GAME, their wallets sync to our store and they can pay instantly within any game. But obviously getting people to recognize and use GAME over their current methods is still a task. We'll need a significant marketing budget for that. Thankfully we have between 25 and 50 million allocated for marketing which we got through the mobilego crowdsale.
Either way, I appreciated the depth of your article. If you have any more questions about GAME, feel free to let me know.
Totally agree with you Gaming industry always it will be on first position we are now in starting boom of technology ;)
Certainly coins around gaming might be a great idea - the gaming industry and the blockchain industry both will grow a lot in the next years.
Have your heard of HEROcoin ICO? It is about betting on eSports! Maybe you already know their page!
HEROcoin - the first Austrian ICO is here! FREE TOKEN for everyone!
Great review!!. Gamecredits has certainly potential but it is yet to see how far it can reach.
It's a really great product that I'm a fan of. It'll be an uphill battle much like what BAT and Brave browser is facing. But they will eventually win. Here is another 2 Gaming related projects I strongly support:
https://xenio.io/
https://dmarket.io/
Combined with these projects Gamecredits will have a great future. Hopefully we'd see other coins like NEM or Dash getting Incorporated into gaming Eco-systems.
agrree
Thank you for the information. As i am in @gamecredits too i think that more transpareny is needed.
agree 100% and the gaming industry gains a high revenue rather than others
Great overview and review of the market and this crypto! I'm excited for the future of gaming! :)
Another worthy mention is the Enjin ICO: https://enjincoin.io/
These guys are also trying to tap into the crypto industry, and from what i've seen in the whitepaper... they've got quite the plan! :) They already have a huge existing community of gamers, and are planning to spend 30% of the ICO proceeds on marketing and growth. So I see huge potential there!
Anyways... loads of details on their website, so I recommend you check it out!
Resteemed your article. This article was resteemed because you are part of the New Steemians project. You can learn more about it here: https://steemit.com/introduceyourself/@gaman/new-steemians-project-launch
I love the idea of gamecredits but it's like you said, how can they achieve mass adoption and reputation with little understanding of the inner workings? Also, targeting emerging nations like India sounds great but in the respect of it's niche, what's the gaming population in emerging nations like India? I feel like there's too many unanswered questions. I could be wrong. I still love their niche and hope it is successful.
I agree, I really hope they have big success in the future, but personally I just don't see it.
I think targeting emerging nations is good because even if the gaming markets aren't huge there at the moment, it should increase in the future as the middle class expands and more people have disposable income to spend on things like gaming.
Joseph, great article you clearly did your research. Your points are totally fair regarding the blog, thankfully changes to the whole blog are planned for the next 2 weeks. As to getting developers on board, we will need significant partnerships with members of the gaming industry to make that happen efficiently... thankfully those kinds of partnerships are doable. You'll see more on that in the near future. But we've had dozens of developers reach out to us. The thing is. Having gamecredits accepted into your mobile game is as simple as uploading your mobile game to our store play.gamecredits.com. Like google play, we wrap every game with our own payment processor. You can see what that looks like here: https://imgur.com/a/yn3Lq
So game developers don't have a large task at hand. Gamers then just need to purchase gamecredits with a variety of payment methods like Visa, Mastercard, Discovery, Amex (and we just announced partnerships with PayU and PayTM the largest payment processors in India). Once they have their GAME, their wallets sync to our store and they can pay instantly within any game. But obviously getting people to recognize and use GAME over their current methods is still a task. We'll need a significant marketing budget for that. Thankfully we have between 25 and 50 million allocated for marketing which we got through the mobilego crowdsale.
Either way, I appreciated the depth of your article. If you have any more questions about GAME, feel free to let me know.