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RE: Can STEEM Monsters Ditch The Animation Drivel and Be One of The Fastest Games Ever......
I get where you're coming from, but at the same time Steem Monsters obviously wants you do be spending that "50%" with them. It helps retain users.
Too quick and you risk people getting bored. Of course, too slow carries the same risk.
Perhaps a settings toggle? Like, switch on to skip animations. Maybe not even all the animations, just some of the more tedious ones?
Also, if I recall correctly, isn't there a button to skip right to the end results of a battle? Wouldn't you just use that 🤔
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There is a button to skip to results. But getting there takes some time. You need to get past a bunch of animation to click that button. That's why I'm wishing for a separate interface (or even just some game mode toggle to have quick fights)
Lots of mainstream audiences could get confused with too many variations. Just a minimalist website will do well for a small niche IMHO.