Minecraft , a new Game type !steemCreated with Sketch.

in #funny7 years ago (edited)

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When creating a new game in Minecraft, a world is generated and the player is spawned at a random spot. That spot is the player's spawn point and will remain their fixed spawn point until the player rests in a bed. From that point on the bed becomes their new spawn point. The world continues to generate around the player in all directions for a while, and as the player moves around the world more will be generated. The world is stored in 16x16 cubes of blocks, called chunks. The world is created of same-sized blocks. The most common of these are dirt, sand and stone. Everything in Minecraft revolves around obtaining these blocks, placing them in the world, and crafting them into useful items.

To collect blocks, the player left-clicks on a block and cracks will appear in it. If they continue to left-click until the cracks fill the block, the block will shatter dropping a miniature version of itself (or a particular material depending on the block type). The time it takes to collect a block depends on the block the player is collecting and the tool (if any) that they are using. Most mineral-based blocks will require the proper tool to be harvested (stone will not yield cobblestone unless mined with a pick, snow tiles will not yield snowballs unless harvested with a shovel, etc.). Once collected, initial blocks will be placed into the player's hotbar (from left to right), with spillover collecting into the rest of the player's inventory. To place a block, equip it in the hotbar (with either the mouse wheel or corresponding number key) and right-click on another block. [NOTE: Some blocks when collected will yield an item instead of a block (such as diamond or coal) this item cannot be placed and right-click will do nothing.] Take care when using tools as using the incorrect tool on a specific block type will waste two uses of the tool instead of just one (for instance, using a pickaxe on a tree).

Collecting blocks is only the first part of playing Minecraft, then comes crafting, which is more important. In the inventory screen (Default hotkey: E) there is a 2x2 square grid used for crafting. To craft an item, the player must place the correct ingredients in the correct shape in the grid. Some items can be created with very simple diagrams (i.e. a single block of wood will create four wooden planks), while others can be very complicated. One very important early game craft is to create a workbench (which allows players to craft in a 3x3 square allowing them to create more advanced items).
A workbench is created with four planks; one placed in each spot of the 2x2 grid.

Once players have crafted a workbench, the next step is crafting tools like shovels and axes. These allow players to gather blocks more quickly and collect more advanced blocks. After a player makes tools the rest of the game is up to them. Players can mine for rare ore, build elaborate structures and much more.

Why craft all of these items? The main point of beta mode is survival, and that's a problem because of monsters. Monsters spawn during the night or anywhere that it is dark. Players have to create shelters to prevent monsters from getting in, lighting to keep monsters from spawning, and of course weapons to defend against monsters. The bulk of Minecraft's gameplay is spent finding ways to improve monster killing/protection.


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