Give Drug Wars a try.... We know you'll get addicted!

in #drugwars6 years ago (edited)

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What a junkie 48h on Drugwars...

If you don’t know what is Drugwars, we can only urge you to go and discover the new “it” game based on the Steem Blockchain, and the only game that allows you to earn Steem as well as raid on @acidyo, @exyle and many more famous steemians that you may like hate...

Heroin minute.

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The Crack House - A crack house is where your drug dealers produce DRUGS... slowly but surely

First of all, we would like to thank all of the early players for all of their contributions whether it’s in reporting bugs or in giving suggestions. It’s been completely hectic on the Drugwars Discord and that means you are interested in it and that is freaking dope. We are overwhelmed by all of the interest that you’ve been showing to Drugwars and it surpassed our expectations.

Hallucinogenic mushroom

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The Meth Lab - This building contains drug experts which produce DRUGS with a comfortable speed.

More than 788 gangsters have been actively attacking, stealing, betraying, defending resources.
More than 9883555.20 are being produced daily
More than 2769 intense battles
More than 200betrayal between Steemians
And the most important, the Daily Prize has reached 830.635 STEEM. With a bonus of 118.662 STEEM for the Daily Heist.

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But what’s the Daily Prize? The more drugs you can produce, the more cut you will get in this reward, so you better hurry in building a producing empire!

And what’s the Daily Heist? The more drugs you invest, the more cut you will get in this reward. Invest your hard gained drugs and get some bonus with the next hold-up!

Drunk Drugwars

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The Industrial distillery - This is the ultimate way to produce faster ALCOHOL .

As we said earlier, we are thankful for all of the early players for reporting all the bugs. As DrugWars is in it early stage, we would like to ask for your patience and the developer team is working on fixing all of those issues. Keep on reporting bugs, giving feedbacks and suggestions, that is the only way for us to give you the best Steem-Based game.

Pusha gift

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For all of the early players a package will knock at your empire very soon. Will it be an explosive or a dope package?
Either ways, it is for us to show our gratitude to our early players for playing Drugwars but also for contributing to its success.

See you on Drugwars as a friend or an enemy…

Join our discord by clicking here!

By the way, as the King Dealer, all of the payouts from DrugWars posts on the Steem Blockchain will go to the Dealer Pool without any cut.

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It's super fun so far - and yes the first day was crazy already! Love it :D Good luck developing while keeping the impatient Steemians playing in check! :') Cheers!

The game has been pretty cool so far! I love how you can play without having to invest a penny if you don't want too!

With the upcoming daily missions you will even be able to go faster to beat some premium people :)

Interesting game so far, I dig the theme quite a lot. But the gameplay mechanic right now reminds me of just any other f2p browser game. "Waiting for the timer and resources" is not that exciting in the long run.

Which brings me to extra credits.

Basically it isn't even f2p more like p2e "play to earn", but I think the core principles are still the same. To earn money on the payroll, the playerbase has to spend money. But that shouldn't feel to be forced. Also it shouldn't feel like a challenge to avoid that.

Which brings me to the mission and the mentioned daily missions. I have started increasing the production before seeing the starting mission, thought there would be a reward and finished that. Turned out, I was wrong, nothing is happening after that. (Is it planned to attach a reward to that?) With the amount of resources after that I have to wait three days to upgrade the HQ again.

I would be concerned with daily mission being able to beat some premium people. That could lead to a reduced income from the customer because it could become too interesting to "beat" the game (and other paying players) without spending money.

The whole model with Steem in the background and the payroll has a lot potential to it. I think that rewarding the player with a working cryptocurrency (Not just bound to the game currency like other games) is a small revolution in itself.

I'm suggesting quite a lot right now, I know that, especially regarding the design. Making the game enjoyable while it should feel worthwhile to spend money with the player receiving a payroll in the end of the day. A lot of parameters to balance.
But I would really like to see the game succeed in that and to be a good game on the Steem blockchain.

Now i'm 8 or 9 hours on, gave all my Steem away and i can't stop... I have to until the storage is working...

You are so awesome!

I was one of those addicts. I still am.

This game has a bright future! Great job!

I am feeling some The Crims vibes from this and I absolutely loved that game.

Keep it up!

Thanks for this nice game. Hoping to see all the bugs fixed soon. I think this game is going to be a great hit in the Chain.

Posted using Partiko Android

Blew through all my saved up steem, but came in 42nd I think today. Awesome game, I can see me playing it for a long time to come. Hopefully I can maintain a high position = )

This game is rad!

Posted using Partiko iOS

you have left to reach the top, congratulations for this promising game

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