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RE: DAZ 3d Studio - Genesis 3 to Unity PBR Setup (Blender for AO Maps) [Graz'zt]- How to get a character into Unity and set it up with full Physically Based Shading

in #daz3d8 years ago

It will not let me edit this post. I found an update. Unity actually works much better if you use the Standard shader that is the Metal setup rather than the Specular setup.

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