RE: How curation rewards work and how to be a kick ass curator
It's not about building a following or even instant success. That assumes that my interest is in making big piles of fake money.
It isn't.
My interest is in using the platform so that people can find my work that they might be interested in and I can find other people's work that I might be interested in. The probabilistic exchange of multiple types of semi-related currencies? Not really what I'm in for.
What I would consider a success is "a social media platform that actually works to promote being social." But that's not what it does.
It's really about people trying to maximize their scores. Absolutely unrelated to the content, the primary activity on this platform is people trying to game the system in order to get more of the currency to game the system with.
I recognize that's the fact.
But I can't help thinking that a more accessible, individual-focused approach to the problem of having people be happy along the way until they're capable of being participants in the wider game would be a far better solution for everyone involved.
It's not really surprising that new users tend to bounce off of Steemit like flies off a windshield. Expectation setting is wrong from the beginning.
That said, the game in the larger sense is interesting – but it's not particularly useful.
I wish it was.
Publish0x.. 100% better onboarding experience than I could ever have at Steemit. Content gets noticed and read, those readers leave very engaging - conversation provoking - comments. There is no 'timing' BS to worry about, everyone's tip is worth the same (basically) and posts NEVER expire from earnings.. Why is STEEMit so complex for no reason? A basic platform has a much more committed and bonded community, with amazing writers sharing their content everyday.. and not too many people are posting "How to Earn" this or that on the platform because, well, the platform just works..
The only reason I came back here was because Splinterlands became compatible with TRX and I won a free starter pack. Thank gosh STEEM has Splinterlands, sometimes I wonder where the chain would be without them. I absolutely LOVE that game, but really don't feel 'at home' on STEEM(it).. At least not as a beginning creator.
Edit: The only big flaw I see in Publish0x, I admit, is that it is not its own blockchain, and the posts are not tied to the blockchain.. Other than that though, it's beta and WIP..but to me, STEEMit needs more work :x