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RE: Combat Mech 3D Concept Design

in #conceptart6 years ago

No problem at all! I would also love to try arnold myself! Im completely unfamiliar with it but so far I been using keyshot for all of my 3d renders as well 3d base meshes for overpaint in illustration purposes. Im using a gtx1070 8GB but as far concerned that doesnt affect or help at all keyshot because its cpu based. In that case, Im using the i7 6700K at 4 ghz and the render is quite fast, depending the scene as well resolutions. I hope that helps! (is Arnold gpu based? Im also using substance iray for rendering when texturing other projects and is very gpu hungry)

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I'm really mindblown these were rendered that way. Arnold is also still CPU based, it's great. I'm guessing that since your topology is all correct, that's probably why they're able to render so fast.

Thats interesting to hear about Arnold! Just to clarify, the most of the models on the links are not retopologized and most of them are over 1-2 mil of polygons but Keyshot is very powerful even in lower tier spec computers I have figured. You might enjoy using it and give it a try!I really love it and back then when I was very uneducated on rendering methods, it was extremely easy to pick up and still is my favorite machine for rendering, especially for showcase purposes for quick stuff. Its also great for setting some scenes that later I tend to paint over for illustration purposes.

Thanks! I definitely will.
Keep up the great work!

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