Computer-Generated Chess Problem 04042
What we have here is a 'KQR vs krbn' mate in four chess construct composed autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (e.g., composing something original using only a rook vs. five pawns). Read more about it on ChessBase.
White to Play and Mate in 4
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 18 Mar 2023 at 2:03:09 PM
Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a queen for Black's knight and bishop. Leave a comment below if you like. Some of these problems may be trivial for you, especially if you're a club or master player, but bear in mind that chess lovers can be found at all levels of play. Therefore, do consider some of the other problems available. You can probably find something more to your taste. Anyway, if standard chess isn't your thing, you might instead like SSCC.
Solution