Computer-Generated Chess Problem 03916

in #chess11 months ago

Published online for the first time, consider this KQRBBN vs krrb chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated. The position below contains 10 pieces.

image.png

R7/1Bb5/3k1B2/r6r/4K3/1N6/8/6Q1 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 9 Nov 2022 at 11:32:34 PM
Solvability Estimate = Difficult

Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a bishop, a knight and a queen for Black's rook. If this one is too easy or too difficult for you, try out some of the others. Take some time to study the analysis and you might appreciate the puzzle a little more.

Solution

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