Computer-Generated Chess Problem 03875

in #chesslast year

Published online for the first time, consider this KRNP vs krbp chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated.

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8/7b/5KP1/6Nk/2p1R3/8/2r5/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.60 (Selangor, Malaysia)
Generated on 3 Oct 2022 at 6:08:57 AM
Solvability Estimate = Difficult

Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a knight for Black's bishop. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.

Solution
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very tough to defeat

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