Computer-Generated Chess Problem 03741

in #chess2 years ago

Here is a 'KQRN vs kbp' mate in three chess puzzle by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

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2Q5/8/3b4/3R1K2/8/4k3/4p3/4N3 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.56 (Selangor, Malaysia)
Generated on 26 Jun 2022 at 12:18:17 PM
Solvability Estimate = Difficult

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.

Solution

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