Computer-Generated Chess Problem 03191

in #chess5 years ago

Take a look at this 'KRBBNP vs kqrnnp' mate in 3 chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the fairly new computational creativity approach called the 'DSNS'. You can learn more about the DSNS here. This position contains a total of 12 pieces. The largest endgame tablebase in existence today is for 7 pieces (containing over 500 trillion positions anyway) which means the problem could not have been taken from it regardless.

image.png

4K3/RNB5/2k5/q3n3/1n1p4/2rP4/2B5/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.19 (Selangor, Malaysia)
Generated on 28 Jan 2021 at 2:56:24 AM
Solvability Estimate = Difficult

If you notice any version of Chesthetica 'skipped' from one problem to the next, that simply means additional (minor) changes were made to the program before it was set to run again. White actually has less material than Black. The white army is down by about 6 (Shannon) pawn units in value. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels.

Solution

Coin Marketplace

STEEM 0.04
TRX 0.32
JST 0.074
BTC 64559.21
ETH 1683.31
USDT 1.00
SBD 0.41