Computer-Generated Chess Problem 03088

in #chess4 years ago

Take a look at this 'KRRBN vs krrn' mate in 3 chess puzzle created by Chesthetica using the relatively new computational creativity approach called the 'DSNS'. You can learn more about the DSNS here. The largest endgame tablebase in existence today is for 7 pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with 9 pieces goes even beyond that and was therefore composed without any such help.

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1RN5/1r1n4/kr6/1R6/8/K7/B7/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.86 (Selangor, Malaysia)
Generated on 19 Oct 2020 at 9:31:23 PM
Solvability Estimate = Difficult

Most changes to Chesthetica that result in a slightly higher 'version number' are simply to improve the interface, by the way. White is significantly ahead in material. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels.

Solution

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