Computer-Generated Chess Problem 02176

in #chess5 years ago

Here is a new 'KQRB vs kqrr' chess construct composed autonomously by a computer using the approach known as the DSNS from the sub-field of AI, computational creativity. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.


8/8/2r5/3K4/6k1/2B1qR2/2Q1r3/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v10.67 : Selangor, Malaysia
2018.6.28 4:14:28 AM
Solvability Estimate = Moderate

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. Chesthetica composes everything autonomously (no human intervention) and even chooses the main line of the solution to show you. Leave a comment below if you like. Collectively, these puzzles are intended to cater to players of all levels.

Solution (Skip to 0:35)

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