Computer-Generated Chess Problem 01973

in #chess5 years ago

Published online for the first time, consider this KQRN vs knpp chess puzzle created by the program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. Chesthetica has the creative ability to compose positions on an 8x8 canvas that may otherwise take centuries to arise in an actual game, if ever. There is no known limit to the quantity or type of compositions that can be generated.


3n4/1p6/1Q6/3k4/2N5/p3K3/8/R7 w - - 0 1
White to Play and Mate in 3
Chesthetica v10.63 : Selangor, Malaysia
2018.3.23 7:18:01 AM
Solvability Estimate = Easy

Everything composed by Chesthetica is original. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. As a whole, these problems are intended to cater to players of all skill levels.

Solution (Skip to 0:35)

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