Computer-Generated Chess Problem 01916

in #chess6 years ago

Take a look at this 'KRBBNN vs kbp' mate in 4 chess puzzle created by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. You can learn more about the DSNS here.


8/2k2b2/3N4/4N3/B1p5/B6R/4K3/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v10.62 : Selangor, Malaysia
2018.2.21 5:15:03 AM
Solvability Estimate = Moderate

Now, let's see what else there is to say. Give me a moment. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Collectively, these puzzles are intended to cater to players of all levels.

Solution (Skip to 0:35)

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