Computer-Generated Chess Problem 01891

in #chess5 years ago

This is an original 'KRP vs kbn' mate in 5 chess puzzle or problem (whichever you wish to call it) composed by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. There is no known limit to the quantity or type of compositions that can be generated.


8/8/1b6/2P5/4R3/1K6/6n1/k7 w - - 0 1
White to Play and Mate in 5
Chesthetica v10.60 : Selangor, Malaysia
2018.2.8 3:50:48 AM
Solvability Estimate = Easy

The material value is about equal. Try to solve this as quickly as you can. If you like it, please share with your friends. Collectively, these puzzles are intended to cater to players of all levels.

Solution (Skip to 0:35)

Coin Marketplace

STEEM 0.28
TRX 0.13
JST 0.032
BTC 61060.27
ETH 2927.58
USDT 1.00
SBD 3.55