Computer-Generated Chess Problem 01840

in #chess6 years ago

An original 'KQBP vs krp' mate in 3 chess construct composed autonomously by Chesthetica using the Digital Synaptic Neural Substrate AI computational creativity method. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

board_position.jpg

8/r2P4/3Q1p2/1k6/8/1KB5/8/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v10.59 : Selangor, Malaysia
2018.1.5 6:36:30 AM
Solvability Estimate = Moderate

White is over a rook's worth in material but the precise win in this position still needs to be found. Try to solve this puzzle. Do try some of the others in the series as well before you go. Some of these problems may be trivial for you, especially if you're a club or master player but bear in mind that chess lovers can be found at all levels of play. So do check out some of the other problems. You can probably find something more to your taste. By the way, if you're tired of international chess, maybe try Switch-Side Chain-Chess instead.

Solution (Skip to 0:35)

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