Computer-Generated Chess Problem 01802

in #chess6 years ago

Consider this 'KNP vs k' #5 chess problem generated by the prototype computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. You can learn more about the DSNS here.

kN6/3K4/8/7P/8/8/8/8 w - - 0 1
Chesthetica v10.58 : Selangor, Malaysia
White to Play and Mate in 5 : 2017.12.21 7:36:29 PM
Solvability Estimate = Easy

Now, let's see what else there is to say. Give me a moment. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.

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