Computer-Generated Chess Problem 01765

in #chess6 years ago

Here is a 'KRBBN vs kpppp' mate in 5 chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS here.

7R/3B4/8/8/2Np1pp1/K5p1/6k1/4B3 w - - 0 1
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 5 : 2017.12.9 1:13:54 PM
Solvability Estimate: Moderate

White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and discover even more variations of the solution.

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