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RE: Time To Make STEEM A Huge Success By Dropping The Focus On "Quality"

in #busy6 years ago

ok Patreon opened in 2013 by the end of 2014 $1 million per month was paid to content creators

https://en.wikipedia.org/wiki/Patreon


Medium opened 2012 by 2014 had 13 million unique monthly users

http://expandedramblings.com/index.php/resource-how-many-people-use-the-top-social-media/14/


why would dapps be huge?

performance on other platforms has shown the opposite to be true

if crypto gaming does become huge i dont see why steem would be unless you mean on the chance someone one will make a random app millons use is extremely low also i dont know f you've noticed steem isn't about quality do you think mainstream adoption of an app will happen from a content site thats not about quailty

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Patreon
Patreon () is a membership platform that provides business tools for creators to run a subscription content service as well as ways for artists to build relationships and provide exclusive experiences to their subscribers, or "patrons."Patreon is popular among YouTube videographers, webcomic artists, writers, podcasters, musicians, and other categories of creators who post regularly online. It allows artists to receive funding directly from their fans, or patrons, on a recurring basis or per work of art. The company, started by musician Jack Conte and developer Sam Yam in 2013, is based in San Francisco.In return for the service, Patreon charges a commission of 5% for each donation and 5% in transaction fees, thus allowing the creator to get 90% of the donations.

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