You are viewing a single comment's thread from:

RE: Solo wargaming... Ulog #1

in #blog6 years ago

A lot of smaller-scale skirmish games nowadays are designed with a sort of AI. There may be a deck of cards with options like, "use ranged attack against nearest visible enemy," or, "advance toward nearest objective marker." That's one way to make solo play work.

I just bought Waterloo - Quelle Affaire and need to give it a go if I can find a live human opponent. On the other end of the scale, I am working on a Warhammer 40,000 Ork army and a couple Kings of War fantasy armies. Lately, I have been side-tracked by Kill Team from GW. Historical wargaming hasn't really grabbed me, although alternate history like Team Yankee has potential if I dare let yet another game eat into my budget.

Sort:  

Ah, welcome fellow nerd er, war gamer...

I'm the opposite - My passion has always been historical and never fantasy. (my history passion came before the model soldiers!)

Yup, there a lot's of ways to get an AI, no matter the size of battles, tbh.
(Command/ control on maps is easy too. Fog of war is king! Let chaos run....!!)

I'm currently revamping totally my American civil war rules - as I'm downsizing to 'regimental, company size' affairs, rather than brigades divisions, and corps.
(they are skirmishes for me.. lol)

My armies are chopsticks, paint and home made terrain...

temp.jpg

When steem goes up, so will my figure collection.. (3 decades of traveling just hasn't allowed me to build up armies..)

Followed!

For me, it was D&D minis and 40K Orks that drew me to gaming. I am trying to get serious about painting my few kill teams, and I have a lot of scratch-built Orky stuff I need to finish.

LOL! Not sure how well a military officer's commission will work for a Quaker though!

Coin Marketplace

STEEM 0.18
TRX 0.16
JST 0.031
BTC 60460.59
ETH 2624.41
USDT 1.00
SBD 2.55