You are viewing a single comment's thread from:

RE: Pixel Art Animations

in #art5 years ago

Hey! Thanks for detailed feedback. Really appreciate this kind of substantial input.

First let me say that I had to stick to sprites that were already made. So I had to follow the line of that first art and re-draw most poses and moves. Some I essentially changed but some I had to stick to them. Previous art functioned as a sort of concept guide.

About the floaty feet. You're absolutely right, but the thing is this game is about fighting in near-zero gravity, so these guys never touch the ground, they're always floating. Think goku fighting in the air. This in particular was challenging, cuz when I was sketching most actions my mind just didn't compute the physics involved lol, I was a little frustrated. But I resolve to maintain the center of gravity around the belly for the most part.

The grab and throw were a pain, I wanted to do something á la street fighter, but had to stick to the previous art and there the grab was with just one hand.

Same for the aim and fire animations, the girl's one is inspired by goku (kamehameha) and the guy's by piccolo. Also had to stick to the previous art.

I'm gonna put together a gif inverting the characters - now the guy's gonna hit, hopefully in a few hours.

Thanks again for the nice comment!

Coin Marketplace

STEEM 0.19
TRX 0.16
JST 0.032
BTC 63966.12
ETH 2753.08
USDT 1.00
SBD 2.66