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RE: Ancient Visitors - 3D Fractal Flythru

in #art7 years ago

The entire concept for that is awesome! The impeccable execution is a whole 'nuther matter.

Are features like the 'roads', overall arrowhead shape, etc., constraints one can pose on the expression of the geometry? Could you take a general layout, and then apply the fractalization to nonspecified topography? I found this fascinating in terms of layouts for speculative fiction series.

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Thank you very much @valued-customer, my turn for family issues, so please bear with me.
As for the question on Geometry, yes absolutely, in fact if you look at the world around you, morso the natural world, fractalization is everywhere!
We are usually only taught Euclidean geometry in school and that makes trees and clouds and such out of squares, circles and triangles.
We know that those things are certainly more complex that those shapes could ever explain, so fractal geometry was introduced, not that it wasn't already there, but it wasn't till computers were able to work out the fractal formula that makes up these things that we could employ this methodology.
You could, in effect apply it to anything and use that as a graphical structure to work from.
In fact, there was a study that showed how the structure of branches of a tree could be used to show you the way that forests are a naturally branching out organisation and that you can plot that using Fractal formula which would map the amount of trees in that forest and their distances relative to each other.
Fractal geometry is surely amazing and it is something that fascinates me to no end ~Infinity~ !

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