Ancient Visitors - 3D Fractal Flythru

in #art7 years ago

Original Fractal Art Video

Ancient Visitors - 3D Fractal Flythru


This video is finally completed!
Created in Mandelbulb3D, the free 3D Fractal Editor. The backing track is by Alexis Storm and the track is called "Boiling Point".

I have been rendering the frames for this video for several days, more like weeks and I just got it uploaded to YouTube just for them to reduce the quality of it!! Unless this is just my connection to the internet being crap as usual.

Well, I will try to get a better quality version made available because I rendered the video in 720p HD quality and it is crystal clear on my PC.

Anyway, I hope you enjoy it and I will be finishing off another video in the next couple of days, this one will be one from JWildfire and it is animated by the sound of the music track.
Essentially, it moves the fractal according to the beat of the tune.

Thanks for watching!

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The entire concept for that is awesome! The impeccable execution is a whole 'nuther matter.

Are features like the 'roads', overall arrowhead shape, etc., constraints one can pose on the expression of the geometry? Could you take a general layout, and then apply the fractalization to nonspecified topography? I found this fascinating in terms of layouts for speculative fiction series.

Thank you very much @valued-customer, my turn for family issues, so please bear with me.
As for the question on Geometry, yes absolutely, in fact if you look at the world around you, morso the natural world, fractalization is everywhere!
We are usually only taught Euclidean geometry in school and that makes trees and clouds and such out of squares, circles and triangles.
We know that those things are certainly more complex that those shapes could ever explain, so fractal geometry was introduced, not that it wasn't already there, but it wasn't till computers were able to work out the fractal formula that makes up these things that we could employ this methodology.
You could, in effect apply it to anything and use that as a graphical structure to work from.
In fact, there was a study that showed how the structure of branches of a tree could be used to show you the way that forests are a naturally branching out organisation and that you can plot that using Fractal formula which would map the amount of trees in that forest and their distances relative to each other.
Fractal geometry is surely amazing and it is something that fascinates me to no end ~Infinity~ !

that's a lot of work! upvoted and resteemed! i look forward to your next endeavour

Yes, but totally worth it! 😎

I will be creating another soon, just got some family stuff needs taking care of.

This looks really cool! How much time did it take you to finish what we see in the video?

Just about two weeks I suppose altogether, with rendering and playing around with a couple different video editors.
First I spent a day or so getting the actual flythru looking the way I wanted. Then the rendering of all the frames, took the most time, 11,650 frames took about eight or nine days at probably 8+ hrs. a day. Then composited all of the frames into a 30fps animation, then found a backing track to use, that took hours! Put it together in HitFilm, a free video editor that works great!

Thank you, wish I could take credit for it! Found it on http://www.purple-planet.com/rock/4593380176, good sounds there!

Thanks very much mate!

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