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RE: Playing Along the Untraveled Path: Setting Archetypes Part 2
I think a lot of our chars and the adventures we send them on make use of the Untraveled Path without us thinking about that.
- New chars had a (more or less detailed) life but something changed that led them to adventuring,
- something happened and a group of heroes leave to deal with the consequences.
But I will think more about this in future :)
One of the things that plays into a lot of archetypes is that a good storyteller will follow them intuitively because they're subconsciously part of our understanding of the world, either by nature or nurture.
Often times when you see a really great story, it looks exactly like Joseph Campbell's Hero's Journey if you take a moment to go back and outline it, and when you see a really mediocre story you can see where the storyteller goes off the rails and includes a bunch of random nonsense that just doesn't fit and dilutes their intended story.