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RE: The real villain in MMO's : gamer toxicity

in #archdruidcontest6 years ago (edited)

Yes, despite increasing percentages of player burnout and discontent, there are still plenty of players enjoying online gaming and one another's company. One thing that isn't going away is our reliance on the internet for communication. I think what we'll see more of is groups of online individuals forming that are no longer tied to a specific game. Already personally, I see myself logged into Discord pretty much 100% of the day, chatting with friends, while only logging in to play games in the evening.

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