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RE: My animation: How Government Solved the Health Care Crisis
Ah yes I see. I have seen some good looking 2d blender rigs. Right now I've invested enough time and muscle memory into how Harmony handles rigging that I'm probably unlikely to learn how to do the equivalent in Blender at the moment - unless a game project called for it perhaps, that is (Harmony's export pipeline to Unity is very lacking at the moment).
I use Unity for game development. And often render out little Unity scenes that I can put together with code faster than i can set up in Harmony or After effects. For instance the 'Rings of floating doctors' scenes in this new animation were scripted and rendered out of Unity as PNG sequences with transparent backgrounds.