Skyler's Potion - Game 44 - Day 17 (Oct. 25, 2019)
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Narrative A platform similar to Medium.
![ZombiBanner3.png](https://steemitimages.com/DQmT51psiq85QGhqo2vgkgLiVeng8j3evixMtdusz713o3S/ZombiBanner3.png)
Objective:
Find Skyler's potion.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-44-sign-up-here
Prizes:
Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Tagging
players (@improv, @philippekiene, @bashadow, @ahmadmanga and @secret-art) so you know a new post has been made.
Zombie turn:
All existing zombies on the board move. The found runner attacks and injures P3. The 2 runners attack P11; the first fails and the 2nd also fails.
Spawn zone 1 rolls a 5.
Spawn zone 2 rolls a 2.
Spawn zone 3 rolls a 6.
![PotionG44Oct25.jpg](https://steemitimages.com/640x0/https://cdn.steemitimages.com/DQmUzC5g9zFfQX23WMWKEDgioH8JPnLePN1iA2rgf78xfkJ/PotionG44Oct25.jpg)
You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll
@
rolld20
Action 1:
Action 2:
![MoreSP.jpg](https://steemitimages.com/640x0/https://cdn.steemitimages.com/DQmQqv6hHaxtxBL7mJ7PfRwXcRRBX4AdTPpeJuFe5RNUc6N/MoreSP.jpg)
Simplified Delegations to @happyme
Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Player 5 (2nd)
Bonus roll @rolld20
Action 1: Attack the Runner @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
Ohhh yeaaa, I feel the burn of a zombie life force returning to me, it has been to long since feeling that burn.
Action 2: move west to search that room for something tomorrow.
Shake shake shake, you roll the 20-sided die.
You rolled a 13.
Player 11 (1st)
Bonus roll @rolld20
Action 1: Use the shotgun to kill the runners. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 2.
Action 2: Again! @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Shake shake shake, you roll the 20-sided die.
You rolled a 17.
Player 11 (1st)
Bonus roll @rolld20
Action 1: Attack Runner (same square) with bare hands. @rollthedice
Shake shake shake, you roll the 20-sided die.
You rolled a 2.
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Player 3 (3rd)
(Must have copied from P11 rather than the template)
Haha!! Yeah, I probably did... * Blush *
Action 2: Move South.
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Player 12 (4th)
Bonus roll @rolld20
Action 1: Search the room. @rollthedice, please be nice and let me find a melee weapon. I know you don't control what items are found, but you do control whether the search is a success or not. The more successful searches, the better the chance of finding the coveted axe.
Shake shake shake, you roll the 20-sided die.
You rolled a 19.
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Whewf! Just made it... so... what did I find? Not an axe, but it IS a melee weapon! I found a bat. NICE! Thanks dice-bot.
I was thinking to jump into the street and help P11 or at least give them a bat, but that could end up making things worse, so I'll skip action 2 and wait for another melee weapon before I move out. That way if I give one away, we BOTH have one to use and double the chances of survival.
I think the three of us being in different rooms now is a plus, if we find guns we can shoot zombies that we may also find.
I agree with that thought, 100%.