All Skylers - Game 45 - Day 21 (Dec. 21, 2019)
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Objective:
Escape from the clinic where you are under observation after receiving a vaccination and turn everyone in town into a zombie.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-45-sign-up-here
Prizes:
Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Tagging
players (@simplegame, @improv, @philippekiene, @bashadow, @ahmadmanga and @secret-art) so you know a new post has been made.
Zombie turn:
All zombies pre-existing on the board move.
The killed walker re-spawns in zone 2.
You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll
@
rolld20
Action 1:
Action 2:
Simplified Delegations to @happyme
Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Player 5 (4th)
Bonus roll @rolld20
Action 1:Move North
Action 2:@rollthedice use shotgun against the walker
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Shake shake shake, you roll the 20-sided die.
You rolled a 16.
Player 4 (5th)
Bonus action: @rolld20
Action 1: shoot north at the horde @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Shake shake shake, you roll the 20-sided die.
You rolled a 3.
Action 2: move south
Player 11 (2nd)
Bonus roll @rolld20
Action 1: Move east.
Action 2: Shoot the girl to the south with my rifle. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
The little girl lets out a long and fading scream as she crumples to the floor and then becomes silent.
Shake shake shake, you roll the 20-sided die.
You rolled a 4.
Search @rollthedice
Player 1
@rolld20
Posted using Partiko Android
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Shake shake shake, you roll the 20-sided die.
You rolled a 12.
Nice! You found a shotgun.
Go south!
Player 12 (1st)
Bonus roll @rolld20
Action 1: Use the axe on the man. @rollthedice
Shake shake shake, you roll the 20-sided die.
You rolled a 4.
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Action 2: Try again. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Bloodlust overtakes my mind but there is nobody closer to me than the man, so I kill him (which was my intention all along anyway).
This post has been upvoted by @opgaming. We like what you're posting, and we want to reward our members who produce quality content. Keep up the good work!
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I wonder if it would have been better to open the other door before killing the people in this house? Now we can't just dart through the spawn zone, but must stay there to open the door. I guess we will need to get the zombies to chase a few of us round and round inside the house while one of us with an axe darts out to open the door. Only after the door has been opened should the others either kill the zombies or run away from them. I'm envisioning us with a trail of zombies following us around until we can dart out of the western house and get away from spawn zone 2. We will struggle until we manage to accomplish that somehow. I guess getting killed would be another way to get away from there, but then we lose all our gear.
I just noticed that I have 1 wound and 7 LF, so I can heal and use up all my LF.
Also, I'm off to a Christmas party in an hour and will be back home late. My morning update might probably be a bit later than usual to allow me to sleep in a bit.
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